Programme Specification for 2012/13
BSc (Hons) Computing with Games Development
Over the last decade the multimedia and entertainment sector, including computer games, has grown to be a multi-billion dollar global industry employing thousands of computer programmers, designers and multimedia specialists.
Looking at the requirement of the games industry, it becomes clear that, although traditional programming expertise is still needed, the industry requires a new range of skills including the understanding of user interfaces, user requirements, graphics, animation and virtual reality, together with a proficiency in audio and video production techniques that traditional computer science graduates lack.
This degree programme helps students to understand the fundamentals of game development and the production of game media elements. Students also develop skills in related technologies such as animation, virtual reality and audio-visual production techniques.
What's the difference between ...
BSc (Hons) Computing with Games Development and other computing programmes?
Typical content
The following is an indication of current programme content.
However, the rapidly changing nature of the subject area means that both the courses offered, and individual course content, are likely to change in future years.
Finally note that certain combinations of options may not be available.
For details of timetabling and study patterns, see the timetables page.
All courses are 30 credits unless otherwise stated.
Year One
- Computer Programming
- Systems Building
- Multimedia Games Design & Development
- Communication Systems - 15 credits Either
- Computer Systems & Internet Technologies 1 - 15 credits or Computer Systems Architechture 1 - 15 credits
Year Two
30 credits of options - current options include:
- Application and Web Development - 15 credits and Visual Application Development - 15 credits Or:
- Computers and Music
- 3D Animation
- Computers & Music
- Advanced Programming - 15 credits
- Database Applications Technologies - 15 credits
- Business Systems Applications - 15 credits
- Computer Systems - 15 credits
- Operating Systems - 15 credits
- Systems Programming - 15 credits
- Network and Operating Systems - 15 credits
Optional Sandwich Year
For students who choose a sandwich degree, the third year is spent in industry or business on a fully paid work placement, which we help to arrange.
Year Three
- A substantial individual project on a topic chosen by the student
- Multimedia Games Design & Development 3
- Software Engineering Management and Practice
- One further option - current options include: Web Application Technologies, 3D Computer Graphics, 3D Interactive Environments, HCI & Interaction Design, Computing Education & Communications, Digital Creativity and Digital Futures.
Specifics
Professional recognition
This degree has full CITP accreditation from BCS - the Chartered Institute for IT, the body responsible for establishing and maintaining technical and ethical standards in the computing profession. This means that on successful graduation from this degree, you will have fulfilled the academic requirement for registration as a Chartered IT Professional (CITP). However, please note that there are additional requirements, including work experience, to achieve full Chartered status - see the BCS website for further information.
Career opportunities
Career opportunities exist in the games industry focused on the computing input into the development of modern interactive computer games. Additionally, many mainstream computing areas such as IT support and consultancy, and internet and e-commerce applications provide career paths for graduates of this course. Graduates can expect to work as independent consultants or in teams with other computer, multimedia and creative industries professionals to build and support modern games development.
Location
This degree programme is based in the Department of Computing & Information Systems, School of Computing & Mathematical Sciences, Greenwich Campus, Old Royal Naval College, Greenwich, London SE10 9LS.
Study mode
3 years full-time / 4 years sandwich / 6 years part-time
JACS/UCAS code
BSc (Hons) Computing with Games Development - G4G6 BSc/CWGD
