Programme Specification for 2013/14
BSc (Hons) Computing with Digital Media
Over the last decade the multimedia and entertainment sector, including web design and development and computer games, has grown to be a multi-billion dollar global industry employing thousands of computer programmers, designers and multimedia specialists.
Looking at the requirement of the multimedia industry, it becomes clear that, although traditional programming expertise is still needed, the industry requires a new range of skills including the understanding of user interfaces, user requirements, graphics, animation and virtual reality, together with a proficiency in audio and video production techniques that traditional computing graduates lack.
This programme helps students to understand the fundamentals of software development, computer systems and multimedia development. Students also develop skills in related technologies such as user interfaces, graphics and audio-visual production techniques.
What's the difference between ...
BSc (Hons) Computing with Digital Media and other computing programmes?
The following is an indication of current programme content. However, the rapidly changing nature of the subject area means that both the courses offered, and individual course content, are likely to change in future years. Finally note that certain combinations of options may not be available.
For details of timetabling and study patterns, see the timetables page. All courses are 30 credits unless otherwise stated.
- Computer Programming
- Systems Building
- Communication Systems - 15 credits
- Computer Systems & Internet Technologies - 15 credits
- Digital Media Foundations
- Application and Web Development - 15 credits
- Database Applications Technologies - 15 credits
- Digital Media Production
- Systems Development Project
- Professionalism in the IT Industry - 15 credits
- 15 credits from: Visual Application Development - 15 credits, Information Analysis - 15 credits
Optional Sandwich Year
For students who choose a sandwich degree, the third year is spent in industry or business on a fully paid work placement, which we help to arrange.
- A substantial individual project on a topic chosen by the student
- Digital Futures - 15 credits
- Digital Creativity - 15 credits
- 30 credits of options from: Computing Education & Communications, Database Management and Administration - 15 credits, Database Engineering - 15 credits, Programming Distributed Components, Interaction Design - 15 credits, User Interface Design - credits, Enterprise Web Software Development - 15 credits, Web Application Development - 15 credits, Programming Frameworks - 15 credits
This degree has full CITP accreditation from BCS - the Chartered Institute for IT, the body responsible for establishing and maintaining technical and ethical standards in the computing profession. This means that on successful graduation from this degree, you will have fulfilled the academic requirement for registration as a Chartered IT Professional (CITP). However, please note that there are additional requirements, including work experience, to achieve full Chartered status - see the BCS website for further information.
Career opportunities exist in the multimedia industry to provide the necessary computing input and technological support into the multimedia production effort. Additionally, many mainstream computing areas such as IT support and consultancy, and internet and e-commerce applications provide career paths for graduates. Graduates can expect to work as independent consultants or in teams with other computing and creative industries professionals to build and support modern multimedia computing systems.
This degree programme is based in the Department of Computing & Information Systems, School of Computing & Mathematical Sciences, Greenwich Campus, Old Royal Naval College, Greenwich, London SE10 9LS.
3 years full-time / 4 years sandwich / 6 years part-time
BSc (Hons) Computing with Digital Media - G492 BSc/CWM